© 2021 and published by Deep Silver, a division of Koch Media GmbH, Austria. Developed by Deep Silver Fishlabs, Deep Silver Dambuster.
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For this project I was responsible for most of the locations with the Faceless structures. The Amarok Temple is based on the blockout by Jan Weßbecher that he had designed for the concept. This then served as the base for other faceless locations that I had to create.
As with any project of this size, numerous talented people contributed to making the final product. I am thankful to have had the opportunity to work alongside them!
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Credits:
Concept of the Amarok Temple:
https://www.artstation.com/janw
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VFX:
https://www.artstation.com/heinson
https://www.artstation.com/greem0308
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Lighting:
https://www.artstation.com/sebi
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Tech art support:
https://www.artstation.com/codekitten
https://www.artstation.com/marrrek79
https://www.artstation.com/per_lars_obenhaupt
Jan Kaluza https://jan.games/